Objectives (5 - 10 minutes)
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Identify and classify popular games and play worldwide: Students will be able to identify different popular games and play activities from different parts of the world. They will learn to recognize and name some of these playful activities, thus developing the ability to classify and compare different types of games.
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Actively participate in group games and play: Through practical and group activities, students will have the opportunity to actively participate in games and play. They will learn the importance of following the game rules, respecting other participants, and working as a team.
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Stimulate interest in cultural diversity: By exploring games and play from different cultures, students will be exposed to the cultural diversity of the world. This can help them develop a greater appreciation and respect for cultural differences, contributing to the formation of more conscious and tolerant citizens.
These objectives will be achieved through a combination of theoretical and practical activities that will engage students actively and playfully.
Introduction (10 - 15 minutes)
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Recalling concepts: The teacher will start the lesson by recalling the basic concepts of games and play that were learned in previous classes. He will ask students about their favorite games and the type of games they usually play at home or at school.
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Problem situations: The teacher will present two problem situations to the students. The first one will be: 'Imagine you went to a different country and do not know any games or play activities that local children like to play. What would you do?'. The second situation will be: 'If you could invent a new game, how would it be? What rules would it have? What would be the objective of the game?'. These problem situations will serve to arouse students' curiosity and prepare them for the lesson topic.
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Contextualization: The teacher will explain to the students that, just like them, children from other countries also play and have fun with games and play activities. He will emphasize the importance of knowing and respecting the games of other cultures, as this helps us understand and value the diversity of the world.
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Capturing students' attention: To capture students' attention, the teacher will share two curiosities related to the lesson topic. The first curiosity will be that the game of 'Tag' is played in almost every country in the world, but with different names and rules. The second curiosity will be that, in some countries, children play games that are very different from what we are used to, such as 'Kabaddi' in India, which is a kind of chase game mixed with wrestling.
With these activities, students will be ready to start exploring the fascinating world of popular games and play.
Development (20 - 25 minutes)
The teacher will propose two practical activities that will allow students to experience different popular games and play activities from around the world. The activities have been designed to be carried out in groups, encouraging cooperation and interaction among students.
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'Games Circuit' (10 - 15 minutes)
- The teacher will divide the class into groups of 4 to 5 students.
- Each group will receive a sheet with the name of a popular game or play activity from a different country and a brief description of it.
- The goal of the game is for each group, following the rules of the 'Games Circuit', to perform the assigned activity.
- Students will have to organize themselves to set up the necessary materials, prepare the appropriate space, and explain the game rules to classmates who are not familiar with it.
- In the end, the groups will give a brief presentation about the game they learned, sharing their experiences and what they thought of the rules and dynamics of the game.
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'Curiosities Game' (10 - 15 minutes)
- The teacher will divide the class into groups of 4 to 5 students.
- Each group will receive a set of cards, each with a question about a game or play activity from a different country.
- Students will discuss the question and try to answer it. If they do not know the answer, they can use a book or the internet (under the teacher's supervision) to research.
- After 2 minutes, the teacher will call one group at a time to answer the question and share what they learned with the others.
Both activities aim to promote interaction, cooperation, research, and respect for cultural diversity, as well as to provide students with a practical experience with different popular games and play activities from around the world.
Note: The teacher should adapt the activities according to the need and the available time for the lesson.
Feedback (10 - 15 minutes)
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Group discussion: The teacher will gather all students in a large circle for a group discussion. Each group will have the opportunity to share their experiences and discoveries of the games and play activities they learned. They can talk about the game rules, how the playing experience was, what they thought of the game compared to the games they are used to playing, among other observations. The teacher will encourage everyone to participate, asking questions and requesting students to comment on their classmates' presentations. This group discussion will allow students to learn from each other, expanding their knowledge about the diversity of games and play activities.
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Connection to theory: The teacher will then make the connection between the practical activities and the theory, reinforcing the concept that there are different types of games and play activities around the world and that cultural diversity is something to be valued and respected. He may also highlight how the practical activities helped students better understand the theory, putting it into context and making it more meaningful and interesting.
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Individual reflection: To conclude the lesson, the teacher suggests that students make an individual reflection on what they have learned. He will ask two simple questions to guide students' reflection:
- 'Which game or play activity did you enjoy learning the most today and why?'
- 'What did you learn today that can help you respect and value cultural diversity?'
Students will have a minute to think about their answers. Then, the teacher will ask some students to share their reflections with the class, thus ending the lesson on a positive and reflective note.
This feedback is a crucial stage of the lesson plan, as it allows the teacher to assess the effectiveness of teaching and learning, as well as to reinforce the concepts learned and promote reflection and critical thinking.
Conclusion (5 - 10 minutes)
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Lesson Summary: The teacher will summarize the main topics covered in the lesson. He will remind students about the different popular games and play activities they learned, highlighting the rules and unique characteristics of each. He will also emphasize the importance of valuing and respecting cultural diversity, explaining how games and play activities can be a fun and educational way to learn more about other cultures.
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Connection between Theory and Practice: The teacher will explain how the practical activities carried out during the lesson helped reinforce students' understanding of the theory. He will emphasize that by actively participating in games and play activities, students were able to experience firsthand the rules and dynamics that were discussed theoretically. Additionally, by researching and discussing games and play activities from different cultures, students were able to apply theoretical concepts in a practical and meaningful way.
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Extra Materials: The teacher will suggest some extra materials for students who wish to explore more on the topic. He may recommend storybooks that include games from different cultures, documentaries or educational videos available online showing children from different countries playing, or even board games or apps that present games and play activities from various parts of the world.
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Importance of the Subject: Finally, the teacher will emphasize the importance of the subject for students' daily lives. He will explain that by learning to value and respect cultural diversity, students will be preparing themselves to live in an increasingly globalized and interconnected world. Furthermore, by participating in group games and play activities, students will be developing important social skills, such as cooperation, respect, teamwork, and conflict resolution. The teacher will end the lesson by reminding students that even when the lesson is over, they can always continue learning and having fun exploring new games and play activities, whether at home, at school, or anywhere in the world.