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Lesson plan of Magnetism: Magnets

Physics

Original Teachy

Magnetism: Magnets

Lesson Plan | Teachy Methodology | Magnetism: Magnets

KeywordsMagnetism, Magnets, Magnetic Field, Modern Technology, Social Media, Augmented Reality, Magnetic Toys, Active Learning, Collaboration, Creativity, Digital Education, Physics, Engagement
Required MaterialsCell phones with internet access, Social media apps (Instagram, TikTok, etc.), Augmented reality apps, Digital design tools, Materials for building toy prototypes (magnets, cardboard, glue, scissors, etc.), Computer with video editing software, Projector or TV for presenting digital content, Wi-Fi or internet connection, Paper and pen for notes, Old magnetic cards for exemplification

Objectives

Duration: 10-15 minutes

The purpose of this stage is to introduce and contextualize the lesson theme, establishing the main objectives that students should achieve. This section creates a clear foundation for all subsequent activities, ensuring that students understand the relevance and practical application of knowledge about magnetism and magnets.

Main Objectives

1. Understand that a magnet is an object that produces a magnetic field around it.

2. Identify that the magnetic field is invisible but responsible for the force that attracts ferromagnetic objects.

3. Recognize that a magnet has two poles: north and south.

Side Objectives

  1. Apply the concept of magnetism in practical everyday situations.
  2. Relate the knowledge of magnets to modern technology and electronic devices.

Introduction

Duration: 10 - 15 minutes

The purpose of this introduction is to break the ice and contextualize students with the theme of magnetism. By stimulating the search for interesting facts and starting a discussion with key questions, students activate their prior knowledge and establish common ground for further practical activities.

Warming Up

Magnetism is a fascinating phenomenon that surrounds us daily, from the magnets on the refrigerator door to complex technological devices like hard drives and electric motors. Ask students to use their phones to find an interesting fact about magnets or magnetism. Each student should quickly share what they found with the class.

Initial Reflections

1. What is a magnet and how does it work?

2. What are the main applications of magnets in modern technology?

3. How does the magnetic field of a magnet interact with ferromagnetic materials?

4. Has anyone ever had an interesting experience with magnets? What was it?

Development

Duration: 70 - 80 minutes

The purpose of this stage is to provide students with a practical and engaging experience related to magnetism. By working in groups and engaging in activities that utilize modern technologies, students can creatively and collaboratively apply the concepts studied, reinforcing their learning through practice and discussion.

Activity Suggestions

It is recommended that only one of the suggested activities be carried out

Activity 1 - Influencer Magnet Challenge 

> Duration: 60 - 70 minutes

- Objective: Engage students to learn and teach about magnetism in a creative way, using social media and multimedia to explore and communicate complex physics concepts.

- Description: Students must create a fictional account of an 'influencer magnet' on a social network of their choice (Instagram, TikTok, etc.). Using this account, they need to create digital content (posts, stories, videos) explaining how magnets work, where they are used in everyday life, and surprising facts about magnetism. They can use animations, graphics, and even skits.

- Instructions:

  • Divide students into groups of up to 5 people.

  • Each group must choose a social network to create the fictional 'influencer magnet' account.

  • Students must create a series of explanatory contents about magnetism, covering topics like what a magnet is, how the magnetic field works, applications of magnets, and fun facts.

  • They should use digital tools to create animations, graphics, and short videos.

  • Encourage students to be creative and engaging by using popular hashtags and typical social media interactions.

  • At the end, each group must present their 'account' and the content they created to the class.

Activity 2 - Magnetic Treasure Hunt Game 鱗

> Duration: 60 - 70 minutes

- Objective: Encourage collaboration and critical thinking among students through an interactive game, using augmented reality technology to explore and reinforce concepts of magnetism.

- Description: Students will participate in a digital treasure hunt game, where they need to solve riddles and challenges related to magnetism. Using augmented reality (AR) apps, students will find hidden virtual objects in the classroom, which contain information and questions about magnets and magnetic fields.

- Instructions:

  • Divide students into groups of up to 5 people.

  • Each group must download an augmented reality app that allows for the creation of virtual objects.

  • Hide virtual objects around the classroom (or use a virtual environment), each containing a clue or a question related to magnetism.

  • Students should use their phones to find the objects using the AR app.

  • Upon finding an object, the group must solve the associated question or riddle to earn points.

  • The game ends when all objects are found and all riddles are solved. The group with the most points wins.

  • Conclude with a discussion about the questions and answers found.

Activity 3 - Maker Challenge: Building a Magnetic Toy 

> Duration: 60 - 70 minutes

- Objective: Stimulate students' creativity and practical skills by building a toy using magnets, as well as developing research, design, and communication skills through the creation of tutorial videos.

- Description: Students must design and build a prototype of a toy that uses magnets. Using digital resources for research and design, students will create a step-by-step video on how to create the toy, explaining how the magnetic field works and its applications in the toy.

- Instructions:

  • Divide students into groups of up to 5 people.

  • Each group must conduct online research about different toys that use magnets and choose a project to recreate or innovate.

  • Using digital design tools, students should plan and sketch their prototype.

  • Each group must create a tutorial video detailing the toy-building process, explaining how and why magnets work in that context.

  • Students can use video editing apps to add animations and explanatory graphics.

  • In the end, each group must present their video and prototype to the class.

Feedback

Duration: 15 - 20 minutes

The purpose of this stage is to consolidate learning, promoting reflection on the concepts worked on and their practical application. The group discussion and 360° feedback allow students to take ownership of the knowledge, exchange experiences, and develop social and communication skills, which are essential for academic and professional success.

Group Discussion

After completing the practical activities, facilitate a group discussion involving all students. To introduce the discussion, suggest that each group briefly shares the creative process, challenges faced, and the most interesting discoveries during the execution of the activities. Use a brief outline to guide the conversation: Ask each group to present their 'influencer magnet' account and the content created. Request that they explain the logic behind the 'Magnetic Treasure Hunt Game' and how they solved the riddles. Inquire about the particularities of the 'Magnetic Toy' they designed and built, as well as highlighting the application of the magnetic field in the toy. Encourage students to ask each other questions to foster a collaborative and knowledge-sharing environment.

Reflections

1. What was the most challenging concept to understand and why? 2. How did the use of social media and digital tools facilitate or hinder learning about magnetism? 3. In what way did the practical activities help understand better how magnets function and their properties?

360° Feedback

Conduct a 360° feedback stage, where each student must receive feedback from their group peers. Explain that the feedback should be constructive and respectful, focusing on positive aspects and areas for improvement. Guide students to use the 'sandwich feedback' technique, which consists of starting with a compliment, pointing out something that can be improved, and finishing with another compliment. This helps maintain a positive and mutually supportive environment.

Conclusion

Duration: (15 - 20 minutes)

The purpose of this stage is to consolidate the acquired knowledge in a fun and engaging way, connecting the theme to the students' reality and highlighting the practical importance of magnetism. Additionally, it reinforces the relevance of the learned concepts, contextualizing them in the modern world and encouraging students to reflect on their applications in everyday life.

Summary

⚡ Magnetic Summary ⚡ Let's recap our learning with a touch of fun! A magnet is a superpowerful object that creates a magnetic field around it. This field is invisible, but it is responsible for attracting objects made of iron, nickel, and cobalt, just like a superhero with a force field! Remember, each magnet has two poles: north and south, and they always want to meet their opposites!

World Connection

 Connection with the Modern World  Today, we've seen how magnetism is present in various aspects of modern life, from the simple refrigerator door to the complex electronic devices we use daily. Magnets are essential in motors, hard drives, speakers, and even magnetic cards. Understanding magnetism helps us comprehend and improve all these technologies we rely on so much.

Practical Application

 Applications in Daily Life  Magnetism is fundamental in our daily life. From keeping refrigerator doors closed to operating electronic components in our phones and computers. Knowing how magnets work allows us to explore new technologies and create innovative solutions to everyday challenges.

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