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Lesson plan of Impacts of Science

Natural Science

Original Teachy

Impacts of Science

Lesson Plan | Lesson Plan Iteratif Teachy | Impacts of Science

KeywordsImpact of Science, Medicine, Medications, Social Impact, Quality of Life, Modern Science, Active Methodology, Digital Education, Social Media, Social Media Campaign, Digital Games, Digital Documentary, Research, Teamwork, Critical Reflection
ResourcesMobile devices, Computers, Internet Access, Video Editing Apps (e.g., InShot, Kinemaster), Graphics Tools (e.g., Canva), Google Slides, Game Creation Platforms (e.g., Scratch, Kahoot), Video Editing Tools, Projector for Presentations, Research Materials (Books, Articles)
Codes-
Grade6th grade
DisciplineSciences

Goal

Duration: 10 to 15 minutes

This stage introduces students to the core objectives of the lesson, aligning their learning expectations. By clarifying these goals, we aim to engage students on the topics to be explored, sparking their curiosity and getting them ready for the upcoming hands-on activities.

Goal Utama:

1. Identify the primary impacts of medications on daily living.

2. Examine the social implications of scientific progress, particularly in medicine.

Goal Sekunder:

  1. Reflect on the role of science in finding solutions for health challenges.
  2. Explore how scientific innovation affects the quality of life in communities.

Introduction

Duration: 10 to 15 minutes

The primary aim of this segment is to capture students' interest and connect them to the theme of the lesson. Through active research, students start to ponder the real-world impacts of science in their lives and society. This warm-up also levels the students' existing knowledge, making it easier to dive into more complex activities and discussions.

Warming Up

Kick off the lesson by emphasising that science has significantly elevated the quality of life, particularly through medical breakthroughs and innovative treatments. Share how medications have allowed us to not only treat but also eliminate once-lethal diseases, alongside improving overall health and wellbeing. Ask students to use their phones to uncover an interesting fact about the societal effects of medications. They will have 5 minutes to find and share their discoveries with the class.

Initial Thoughts

1. In what ways have medications transformed disease treatment?

2. Can you name some medications with a notable social impact?

3. How has science aided in the creation of new medications?

4. What are the benefits and potential downsides of medication use?

5. What differences do you observe in people's health before and after scientific advancements in medicine?

Development

Duration: 60 to 70 minutes

This stage aims to deepen students' knowledge about science's impacts, especially in medications, through engaging practical and digital activities. The activities not only develop research, teamwork, and digital skills but also encourage reflection on the applications of learnt concepts.

Activity Suggestions

Activity Recommendations

Activity 1 - Science Influencers πŸ’•

> Duration: 60 to 70 minutes

- Goal: To enhance research and communication skills through digital platforms to share scientific knowledge.

- Deskripsi Activity: Students will craft a social media campaign as if they were digital influencers. Each group will select a medication that has made a considerable societal impact. Using digital tools, they must create posts, videos, and stories to educate the public on the medication's significance.

- Instructions:

  • Split the students into groups of up to 5.

  • Each group should select a medication that has considerably influenced society (e.g., Penicillin, Polio Vaccine, etc.).

  • Encourage students to utilise their phones and computers for researching their selected medication.

  • Students need to devise a social media campaign including at least 3 types of content: an informative post, an educational video, and a series of interactive stories.

  • Provide digital resources such as video editing apps (e.g., InShot, Kinemaster) and graphics tools (e.g., Canva).

  • Students should present their campaign to the class, explaining their chosen medication and its societal impact.

Activity 2 - Scientific Life Game 🎲

> Duration: 60 to 70 minutes

- Goal: To promote teamwork, encourage historical research, and enhance understanding of medication impacts through a fun activity.

- Deskripsi Activity: Students will design a digital board game that simulates the development of medicine and the influence of medications on public health over time.

- Instructions:

  • Organise the students into groups of up to 5.

  • Each group should research different historical eras and how medications evolved during these periods.

  • Using tools like Google Slides or online game creation websites (e.g., Scratch, Kahoot), teams will craft a game board and set the rules.

  • The game must include questions and challenges related to medications and their social effects.

  • Once developed, each group will have a chance to present and play their game with the class.

Activity 3 - Time and Science Detectives πŸ”

> Duration: 60 to 70 minutes

- Goal: To stimulate research and presentation skills while fostering an understanding of science's historical contributions to public health.

- Deskripsi Activity: Students will become 'time detectives,' investigating and showcasing real cases of diseases that have been eradicated or managed effectively due to scientific advancements and medications.

- Instructions:

  • Form groups of up to 5 students.

  • Each group will choose a disease that has been eradicated or significantly controlled through medication (e.g., Smallpox, Tuberculosis).

  • Students will research the history, societal impacts before and after medication developments, and the scientific contributions to these advancements.

  • Using their phones and available video editing tools, students must create a mini-documentary (5 to 10 minutes) showcasing their findings.

  • Class presentations will follow, leading to discussions about the social and scientific impacts.

Feedback

Duration: 10 to 15 minutes

This stage serves as a moment for students to reflect and consolidate their learning from practical activities, promoting the exchange of ideas and the development of critical thinking and collaboration skills.

Group Discussion

Facilitate a class discussion where each group shares their experiences and findings from the practical activities. Use the script below to guide the discussion:

  1. Kick-off: Ask students how they found working with digital tools and in groups.
  2. Sharing Results: Ask each group to present a summary of their social media campaign, digital game, or documentary, highlighting the medication or disease they focused on and their key takeaways.
  3. Impacts on Society: Encourage students to reflect on how the medications they examined have influenced society and daily living.
  4. Learning Points: Inquire about the biggest challenges faced and how they addressed them.

Reflections

1. What main findings did you uncover about the effects of medications on society? 2. How has science improved public health over the years? 3. What actions can be taken to increase awareness about the importance of scientific progress in medicine?

Feedback 360ΒΊ

Conduct a 360Β° feedback session where each student gets constructive feedback from their group mates. Encourage the class to keep feedback respectful, highlighting strengths and suggesting improvements. Use the structure 'Strengths' and 'Areas for Improvement'. For example:

  • 'Strengths: The research was in-depth, and the presentation was engaging.'
  • 'Areas for Improvement: Adding more visual examples could clarify the main points more effectively.'

Conclusion

Duration: 10 to 15 minutes

This stage aims to solidify the lesson's teachings, bridging the discussed topics with students' realities. The enjoyable summary captures students' attention, reinforcing the main ideas in an engaging format. By associating themes with current life, the lesson becomes more relevant and relatable. Lastly, emphasising the practical uses of scientific understanding stresses the value of ongoing learning and appreciation for science.

Summary

🌟 Lesson Summary in Comics! 🌟

  1. Introduction: We explored how science revolutionised public health with groundbreaking medications! πŸ’•
  2. Science Influencers: We designed social media campaigns about impactful medications.
  3. Scientific Life Game: We created digital games to grasp the evolution of medications.
  4. Time Detectives: We investigated the eradication of diseases through our documentaries.

World

Linking what we've studied to today's world is crucial. Now more than ever, science and medications play pivotal roles in our lives. From vaccines developed for pandemics to social media campaigns that educate the public, science permeates every aspect of our lives. Understanding these impacts enables us to appreciate and responsibly utilise these advancements.

Applications

Scientific development, especially in medications, directly affects our quality of life. Recognising these advances helps us make well-informed health decisions and appreciate the efforts of science professionals. Moreover, it prepares us to be informed citizens who understand the significance of research and innovation for a brighter future.

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