Introduction
Hello, young geographers! Are you ready to embark on an adventure through the world of raw materials and industry? In this project, we will explore how nature provides the materials we use in our daily lives and how the industry transforms these materials into useful products. Let's discover how the location of raw materials and industries influences the economy and society of a place.
But before we start our journey, let's understand what raw materials and industry are. Raw materials are substances found in nature that are used to make products. For example, cotton is a raw material used to make clothes, oil is a raw material used to make plastic and fuel, and so on. The industry is the place where these raw materials are processed and transformed into products. For example, the textile industry transforms cotton into clothes, the petrochemical industry transforms oil into plastic, and so on.
Contextualization
But why is it important to understand raw materials and industry? Well, the way we use and manage our raw materials and industries has a great impact on our world. For example, some raw materials are limited and can be depleted if not used sustainably. Furthermore, the location of raw materials and industries can affect the economy of a place. For example, a country that has many valuable raw materials can become rich, but it can also become dependent on these raw materials.
So, now you can see how the study of raw materials and industry is important to understand how our world works. And not only that, you will also learn many other things along the way, such as geography, history, science, and even skills like critical thinking, problem-solving, communication, and teamwork. So, are you ready to start our journey? Let's go!
Practical Activity: "The Raw Material Cycle and the Industry"
Project Objective
The objective of this project is to explore the cycle of raw materials and industry through a practical and playful approach, encouraging students' research, collaboration, creativity, and critical thinking.
Project Description
Students, divided into groups of 3 to 5, will create a "Board Game of the Raw Material Cycle and the Industry." The game, besides being fun, should contain educational elements that help illustrate the cycle of raw materials and industry, from the extraction of raw materials to the manufacturing and distribution of the final product.
Necessary Materials
- Cardboard or cardstock for the board
- Colored pens, colored pencils, crayons
- Dice
- Markers or miniatures for players to move on the board (can be a folded piece of paper with the group's name)
- Recyclable materials, magazines, newspapers, glue, scissors (to create the game cards)
- Internet access or textbooks (for research)
Step by Step
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Group Formation: Divide the class into groups of 3 to 5 students. Each group will be responsible for creating a game.
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Research: Each group should research a product of their choice, from raw material to industry and the final product. They should find out where the raw material comes from, how it is extracted, how it is transformed by the industry, and how the final product is distributed.
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Game Planning: Based on their research, students should plan the game. They can create a map of the raw material and industry cycle, define the game rules, and think of some questions or challenges that players will have to answer or overcome.
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Board Creation: Using cardboard or cardstock, students should create the game board. They can draw a path for players to follow, with spaces for game cards, questions, or challenges.
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Card Creation: Students should create the game cards. Each card should contain a question or challenge related to the raw material and industry cycle. They can also add additional information about the product they chose.
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Game Assembly: With the board and cards ready, students should assemble the game. They should define the game rules, place the players at the beginning of the board, and spread the cards around the board.
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Testing and Improvement: Each group should test the game with the class. After testing, they should discuss what worked well and what can be improved. They can make adjustments to the game if necessary.
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Presentation: Each group should present the game to the class, explaining the product they chose, the raw material and industry cycle, and the game rules.
Remember, the goal is not just to create a fun game, but also to learn about the raw material and industry cycle. So, be creative, work together, and have fun learning!