Log In

Project: Project: 'The Magic Word Game'

Spanish

Teachy Original

Writing and Speaking, Phoneme and Letter

Contextualization

Hello, dear students! Did you know that the Portuguese language is full of mysteries and curiosities? Well, in this new project, we will explore a little more about our mother tongue. The theme we will address is 'Writing and Speech, Phoneme and Letter'.

But before we move forward, let's understand why learning about this is important. Writing and speech are two of the main ways we have to communicate. Through them, we can express our thoughts, feelings, and ideas.

But have you ever stopped to think about how we can do that? The Portuguese language is composed of sounds, which we call phonemes, and graphic symbols, which we call letters. Each phoneme corresponds to one or more letters. For example, the sound /a/ is represented by the letter 'a', the sound /b/ is represented by the letter 'b', and so on.

Now, you may be wondering: 'Why is this important?'. The answer is simple: understanding the relationship between speech and writing, between phoneme and letter, is essential for us to become better at reading and writing. When we comprehend how each sound is represented by a letter, we can read new words, understand more complex texts, and write in a clearer and more precise manner.

Introduction

The Portuguese language is composed of 26 letters and about 44 phonemes. This means we have more sounds than letters! But why does this happen? Because some letters represent more than one sound, and some sounds are represented by more than one letter.

For example, the letter 's' can represent the sound /s/ as in 'sapo' (frog), the sound /z/ as in 'casa' (house), and the sound /ss/ as in 'passo' (step). Similarly, the sound /k/ can be represented by the letters 'c' as in 'casa', 'qu' as in 'queijo' (cheese), and 'k' as in 'kilo'.

These rules may seem complicated, but with a little practice and study, you will realize it's easier than you think. And the best part is that by understanding how writing and speech relate, you will become even better at reading and writing. So, are you ready for this new adventure in the Portuguese language? Let's go!

Practical Activity: 'The Magic Word Game'

Project Objective

The objective of our project is to explore the relationship between speech and writing, between phonemes and letters, while having fun with a creative and challenging game. We will create a 'Magic Word Game' that will allow each group to experiment and learn about the different combinations of phonemes and letters that exist in our language.

Project Description

In this project, you will work in groups of 3 to 5 students to create a game that involves the identification and combination of different phonemes and letters. Each group will create a game board, with cards representing phonemes and letters, and rules to play. The game should be challenging, but at the same time fun and educational.

Required Materials

  • Cardboards or cardboard for the board
  • Colored pens
  • Blunt scissors
  • Glue
  • Paper for making the cards
  • Pencils and erasers
  • Storybooks or dictionary (to check words)

Step by Step

  1. Game Definition: First, the group must discuss and decide what game they will create. It can be a board game, a card game, or even a question and answer game.

  2. Board Creation: With the game defined, it's time to create the board. Use the cardboard or cardboard to draw and color the board. Be creative! Remember that the board must somehow represent the relationship between phonemes and letters.

  3. Card Creation: Now, it's time to create the game cards. You will need cards representing phonemes and cards representing letters. Remember that each phoneme can be represented by one or more letters, so you will have to have cards with the same letter but with different sounds.

  4. Rules Elaboration: The game rules must be clear and easy to understand. Each group should discuss and define the rules of their game. Remember that the game should involve the identification and combination of phonemes and letters.

  5. Testing and Adjustments: After creating the game, it's time to test it! Play the game among yourselves and see if the rules are clear and if the game is challenging. If necessary, make adjustments to the rules or the game.

  6. Game Presentation: At the end of the project, each group must present the game to the class. Explain how the game works and what you learned from it.

  7. Project Delivery: Finally, each group must deliver the game and a written report, which should contain a description of the game, the rules, and what you learned from the project. Remember to write the report with care and attention to spelling and punctuation.

Remember that this is a group project, so everyone should participate and contribute. Cooperation and communication among group members are essential for the project's success. Have fun learning and creating your 'Magic Word Game'!

Recent comments
No comments yet. Be the first to comment!
Iara Tip

IARA TIP

Need materials to present the project topic in class?

On the Teachy platform, you can find a variety of ready-to-use materials on this topic! Games, slides, activities, videos, lesson plans, and much more...

Those who viewed this project also liked...

Community img

Join a community of teachers directly on WhatsApp

Connect with other teachers, receive and share materials, tips, training, and much more!

Teachy logo

We reinvent teachers' lives with artificial intelligence

Instagram LogoLinkedIn LogoTwitter LogoYoutube Logo
BR flagUS flagES flagIN flagID flagPH flagVN flagID flagID flag
FR flagMY flagur flagja flagko flagde flagbn flagID flagID flagID flag

2023 - All rights reserved

Terms of UsePrivacy NoticeCookies Notice